Lockdown: Undead
Seven ways in, no way out. Hold the building, round after round, and spend your points well.
More games
Browse allAbout this game
Lockdown: Undead is a round-based survival shooter played in one building with seven separate ways into it - a blast door, a boarded door, a floor vent, a collapsed wall, a service door, a breach tunnel and a sewer grate. Every one of them is a problem, and you cannot watch them all. Each round sends a fixed number of hostiles at those entrances and does not end until they are dealt with. Between rounds you spend points at stations placed around the building: an ammo cache for reserve rounds, a med station for health, an armoury bench to upgrade the pistol, a weapon cache for something heavier, and a stim station for vitality. Points are finite, so what you buy in round four decides how round eight goes. Three weapons are in play - the M9 Sentinel sidearm, a 12-gauge and an SMG - and swapping between them at the right moment matters more than any of them individually. The shotgun owns a doorway; the SMG owns a corridor. Integrity is shown as a number and it is the honest one to watch. When it drops, so does the building's ability to funnel anything.
Screenshots
How to play
WASD to move, mouse to aim, click to fire. Number keys 1, 2 and 3 switch between the M9, the 12-gauge and the SMG. R reloads. Shift to sprint. Spend points at the stations between rounds - ammo, health, weapon upgrades and vitality. Watch which entrances are open rather than trying to cover all seven.

