Camp Kindling

Co-op survival in haunted woods: keep the campfire alive for 66 nights and bring four missing campers home.

Camp Kindling

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About this game

Camp Kindling: 66 Nights is a survival game with one rule: never let the campfire go out. Four campers vanished on the last night of summer, the road out is lost in the mist, and something made of sticks walks the woods after dark. By day you chop trees, gather sticks, stones and fibre, open chests, pick berries and hunt, then carry it all back to camp. Everything you feed the fire also grows it, and each new level rolls the mist back and opens more of the woods: the Deep Pines, Frostback Ridge, Cinder Hollow and the swamp called the Sogs. The workbench turns scrap into axes, pickaxes, slingshots and bows, and into the walls, beds, traps and lights a camp needs. A trader called Birdie takes pelts and lucky tails, and a whistle and some meat can win you an animal companion. By night the camp is under siege. Wolves hunt outside the light, the Hollow Troop raid on drum nights to put the fire out, and the Brambleman waits at the edge of the glow. It cannot step into firelight, and it flinches from a flashlight shone straight in its eyes. The seasons turn as the nights go by, from summer through autumn rain to deep winter. The four campers are held in Troop hideouts, each guarded by a leader who carries the key. Bring them home and each takes on a job around the camp. Survive the sixty-sixth night, the Long Night, to finish the story, or keep going in Endless Nights. Play alone, or host a camp for up to six counselors with a four-letter code; there is no chat, only quick phrases and map pings. Ten roles, forty-four merit badges and the notes left around the woods fill in what happened here.

Screenshots

The Camp Kindling: 66 Nights title screen under a full moon, with New Game, Play with Friends, Camp Office, Merit Badges and Journal.
Title screen
Day 1 at camp: a counselor beside the level 1 campfire, ringed by log seats, cabins, a chest and the workbench, with the goal of surviving to night 66.
Day 1 by the campfire

How to play

WASD to move, Shift to sprint, Ctrl or C to sneak, Space to jump and the mouse to look. Left click uses, swings, shoots and builds, and right click aims. E picks up, opens, talks and feeds the fire, F is your flashlight, 1 to 6 pick from the hotbar and Q drops. Tab is the inventory, B crafting, M the map and J the journal; G pings a spot for friends and T opens quick chat. On a phone the left thumb walks, the right looks, USE swings and the action button does the rest. Never let the fire go out.