Keepsies

Move to Ambrey, keep creatures in glass marbles, and finish your gran's ledger.

Keepsies

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FeaturedMultiplayer15 plays

Tall Tails

sportsSyphonGames

About this game

Your gran made marbles in a seaside village called Marver, and when she died she left you her house, her sprint boots and a ledger of every creature she ever met. It is half finished. The creatures are mibs. They sleep inside glass, they live in the grass and caves and bays of the Ambrey region, and somebody has started taking them by the crateful. Keep as many kinds as you can, win eight Taws from the Ring Wardens, break up the Cullet and take the Grand Ring at Highcairn. There are 126 mibs to keep across 25 routes and eleven towns, with shinies, legends, fishing, fossils, a bicycle causeway, a wildlife reserve and a Hall of Fame for when you are done. Link trading and link battles with a friend work through a short code, so two people can swap mibs and test their teams against each other. Keepsies: Oxblood Edition is by Leranox.

Screenshots

The Keepsies: Oxblood Edition title, a swirling oxblood marble above a parade of mibs.
Title screen
The seaside village of Marver, where the story starts: a house, a signpost and the path out of town.
Marver
A battle: a wild Chirpling at level 8 against Kindlet at level 12, with Fight, Pack, Team and Run.
A wild mib appears

How to play

Arrow keys or WASD to walk. Z, J or Space is A (talk and choose); X, K or Backspace is B (cancel). Enter opens the menu, C or Tab uses your registered item, and holding Shift runs once you have the Sprint Boots. On a phone, use the on-screen pad. Save from the menu: the game keeps one save in your browser. For link play, both players open a link desk in any clinic; one picks MAKE A CODE and the other types it in.