Reality Rumble

Six riftlings, three rounds, and a reality that keeps changing the rules mid-fight.

Reality Rumble

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Road Riot

racingSyphonGames

About this game

Reality Rumble is a last-one-standing party game for six riftlings across three rounds, in which the arena periodically decides to work differently. The shifts are the game. Gravity Flip turns down into up. Tiny Planet curves the floor into a sphere you run around. Jelly Floor removes any guarantee that the ground will stay where you left it. Rift Rain opens holes everywhere. Clone Panic fills the arena with copies and leaves you to work out which one is you. Magnet Mayhem makes identical charges violently disagree. Reverse World lies about which way left is. Growing Disaster makes everyone bigger and slower; Shrink Storm does the opposite while leaving the boulders exactly as they were. The Void Is Hungry simply starts removing chunks of the floor. Underneath that it is straightforward - move, dash, shove people off - and it stays readable because the shift is announced before it lands, so there is a moment to adapt rather than just to lose. Knocked out riftlings spectate rather than being dropped out, so a round stays watchable after you are gone. Three rounds decide it, and points carry.

Screenshots

The Reality Rumble title screen with the Enter the Rift button.
Title screen
Round one on Tiny Planet: small riftlings run around a smiling green planet floating in space.
The Tiny Planet shift

How to play

Arrow keys or WASD to move, SPACE to dash - the dash is how you shove other riftlings toward the edge and how you recover from a bad position. Watch for the reality shift banner and adapt before it takes effect. Last one standing takes the round; three rounds decide the match.