Resonance: Two Voices
An online co-op adventure you play with your voice. Hum low to move mass, sing high to lift light - two players, one song.
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Two beings wake inside a silent alien megastructure, and the only way through is to sing it back to life - together. Resonance: Two Voices is an online two-player co-op adventure where your microphone is the controller: your pitch, your loudness, the notes you hold and the sharp pulses you make. RED is the low voice of mass: hum to drag heavy things toward you, press plates down, anchor spinning machines and ground live current. BLUE is the high voice of energy: sing to lift things to the height of your pitch, make them weightless, and carry beams of light wherever you look. Neither of you can finish a single stage alone, and when both voices sound at once - harmony - bridges of light appear and gravity lets go. Seven regions and twenty-one stages: the waking Hollow, the Foundry's furnaces, the vertigo of the Chasm, the living Gardens, the Conduit's currents, the broken gravity of the Fracture, and the Core, where the Dissonance waits. Three bosses, hidden resonance shards and sigils in every stage, achievements, auras, crests and titles to earn. No words are recognised and nothing is recorded: your voice is measured on your own device, relative to your own range after a short calibration, and you never need to shout. No microphone? Hold Q to hum from the keyboard.
How to play
Play with a friend online: Quick Play finds a partner, or create a private room and share its code. Allow the microphone and follow the short voice calibration (headphones recommended). WASD to move, mouse to look, Shift to run, Space to jump, E to interact or carry, F to ping. Your voice does the rest: RED hums low, BLUE sings high. No mic? Hold Q to hum, Z and C to change pitch. Gamepads work too.