Neon Rush
Three lanes, one grid, no brakes. Switch and jump your way to a longer run.
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Neon Rush is a lane-based endless runner played on a glowing grid that gets faster the longer you survive. There are three lanes, a jump, and no way to slow down. The whole game is reading far enough ahead. Obstacles arrive in patterns that can be solved - a lane change here, a jump there - but only if you have looked past the one in front of you. The speed increases steadily rather than in steps, so the point at which you stop being able to read it arrives without warning. Three power-ups change the run. A magnet pulls shards toward you so you can take a safer lane and still collect. A shield absorbs exactly one mistake, which is more valuable than it sounds. Overdrive pushes the speed up in exchange for a higher score rate - a genuine trade rather than a free bonus. Your best distance is kept, and the game is built to be replayed in short bursts rather than laboured over. It plays on a keyboard with the arrows or with swipes on a touchscreen, and it asks you to turn a phone sideways for a wider view of what is coming.
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How to play
Left and Right (or A and D) to switch lane, Up or Space to jump - on a touchscreen, swipe left and right to change lane and swipe up or tap to jump. Collect shards for score. Grab the shield when you can: it absorbs one hit. Turn your phone sideways for a wider track.

