Greenside

Nine courses, a swing meter and a crosswind. Play the round alone or against a friend.

Greenside

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Tall Tails

sportsSyphonGames

About this game

Greenside is a full round of golf in the browser, played across nine hand-built courses that run from the parkland of Emerald Park to the volcanic rough of Cinder Ridge, the frozen fairways of Arctic Frost and a floodlit night round at Night Owl. Each hole has its own par, its own hazards and its own prevailing wind. Every shot comes down to three decisions: the club, the line, and the meter. Pick from eight clubs, aim with A and D, then set power and accuracy on a two-stage swing meter that rewards a steady hand more than a fast one. The wind is live and it matters - read the flag before a long iron, and expect to lose a ball to water or out of bounds if you ignore it. Once the ball is in the air you can lean into the flight with A and D to bend a shot around trouble. The scorecard tracks every hole against par, with birdies, eagles and the occasional double bogey recorded as you go. Play the round solo against the course, or use Play a Friend to share a four-letter code and play the same nine holes against somebody else, shot for shot, with the scorecard kept honest by the server.

Screenshots

The Greenside title, Pro Golf Tour, with Play a Friend and Tee Off.
Title screen
Choose a course: Emerald Park, Tidal Links and Cinder Ridge, with the CPU difficulty set to medium.
Choosing a course
On the first tee at Emerald Park, a par 4 of 481 yards: the golfer stands over the ball with the club selector and the Start Swing button beneath.
Hole 1, Emerald Park

How to play

A / D to aim. 1-8 to change club. SPACE to start the swing meter, SPACE again to set power, and a third time to set accuracy. A / D while the ball is in flight to curve it. Read the wind indicator before long shots. On a phone, tap and drag to aim and tap the meter to swing.